Case study · SugarBox Networks × AirAsia · 2022
In-flight entertainment and shopping for AirAsia
Designing the journey that let the SugarBox app and network run as a white-labelled service — AIRFLIX — on board AirAsia flights, from boarding until deboarding.

01 · Overview
The design brief
Design a customer journey and experience that lets the SugarBox app and network run as a white-labelled service on AirAsia flights.

My role — defining the experience
Worked with the heads of business, product and engineering to align long-term goals, business objectives and current problems, and defined the UX strategy that became the roadmap, user stories and feature definitions.
Design direction
Directed the team to an end-to-end journey for a user boarding a flight, through to leaving the environment at deboarding.
02 · Background
What is SugarBox Network?
A first-of-its-kind hyperlocal content delivery network: data servers hosting partner movies, games, TV, music and e-commerce, built for places where the internet is bad or missing.
Users connect through a Wi-Fi zone called SugarBox WiFi and get everything hosted by the app’s partners.
Watch
Movies and TV shows from our content partner, Zee5.
Shop
D2C brands like Man Matters, Bolt and Mulmul.
Order food
From AirAsia’s on-board food catalogue.
Pay
Tata Neu coins, Amazon Pay, Simpl and Pay to Crew.
Product features
| Area | What it had to do |
|---|---|
| Network | Access the SugarBox network and its content in a completely disconnected environment |
| OTT, podcasts & music | Stream and download to the user’s device, with offline DRM licensing |
| E-commerce | Categories, brands and products, with an end-to-end shopping journey |
| Payments | Tata Neu coins, Amazon Pay, Simpl and Pay to Crew |
03 · Problems
Built for no internet, but needing it everywhere



- Internet dependency across the whole journey contradicted the value proposition — a network you can use in no-internet zones.
- Onboarding to content was still too long, because of the old solution’s tech constraints; analytics showed massive drop-offs.
- Two journeys — for metro users with data and without — meant too many variables and an inconsistent experience.
04 · Research
Heuristic evaluation of the previous experience
A thorough evaluation of the major flows, combined with what we’d learned from usability testing in the live environment, gave us the experience issues and their fixes.

05 · Research
Learnings from on-ground usability testing
- Internet at metro points of interest is inconsistent, so OTP login and online payments won’t work.
- Internet-dependent cases need a backhaul — a mobile SIM in the edge servers for OTP, wallet linking and payments.
- On SugarBox WiFi, sideloading partner apps like Zee5 isn’t possible on iOS — we’d lose that whole user base.
- Many installations are underground, with no mobile network at all.

06 · Define
Task flow explorations
A group exercise with the design team, to:
- Ideate the ideal journey, forgetting every technical constraint.
- Explore scenarios beyond airlines, with SugarBox’s future vision as the goal.

07 · Design
Visual mocks






08 · Deliver
Prototype, QA and the live product

Visual QA

Experience the live product

Thank you
AirAsia in-flight entertainment · Director of Design · 2022